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VaultX
VaultX

The Future of Blockchain & Web3 Experiences

The Future of Blockchain & Web3 Experiences

Project

Cameron White

Project

Cameron White

Service

UIUX / Framer Development

Service

UIUX / Framer Development

Date

Oct 3, 2024

Date

Oct 3, 2024

Overview:

In the evolving world of Web3 and blockchain, VaultX is designed to set new standards for digital innovation. With a sleek dark-themed aesthetic, cutting-edge design, and seamless development, VaultX delivers an immersive and futuristic experience tailored for crypto, DeFi, and NFT platforms.

Built using Figma for precision design and developed in Framer for high-performance interactions, VaultX ensures a smooth and engaging user journey while maintaining the reliability and trust essential for blockchain-based platforms.

Why VaultX?

🔹 Themed UI – A sleek, modern design that enhances engagement and trust.
🔹 Optimized for blockchain, DeFi, and NFT applications.
🔹 Crafted in Framer for smooth animations and lightning-fast experiences.
🔹 Designed to enhance usability while prioritizing security.
🔹 Perfect for startups and enterprises looking to make an impact in Web3.

With VaultX, blockchain projects gain more than just a website—they get a powerful digital experience that resonates with Web3 enthusiasts and investors alike. Whether launching a DeFi app, an NFT marketplace, or a blockchain-powered platform, VaultX is your gateway to success in the decentralized future.

🚀 Enter the Web3 era with VaultX—where design meets innovation.

Process:

I worked as the Animation Supervisor on Travel Quest, leading the UI animation pipeline from concept to implementation. My responsibilities included creating and refining animations in After Effects, ensuring their timing, style, and overall look and feel matched the game’s vision. Beyond design, I also collaborated closely with the development team to guide the integration of these animations into Unity, overseeing the process to ensure that the quality and fluidity were preserved in-engine. This dual role required both creative direction and technical oversight, allowing me to bridge the gap between design and development effectively.

Concepts:

I was also involved in designing the concepts for the levels and progression. As part of this, I created aesthetic layouts of the levels, focusing on how players visually journey through each country. These layouts later served as the foundation for building the screens in 3D, helping to bridge the design vision with the final game environment

Process:

Animation:

Process:

Highlights:

VaultX Desktop Ui
VaultX Desktop Ui
VaultX Mobile Ui
VaultX Mobile Ui
VaultX Desktop Ui
VaultX Desktop Ui
VaultX Desktop Ui
VaultX Desktop Ui
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