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Meet Your Rummy Guru - Setdev
Meet Your Rummy Guru - Setdev

Storyboarding | Rigging | Animation

Storyboarding | Rigging | Animation

Project

Rummy

Project

Rummy

Service

Storyboarding | Modelling | Animation | Lighting

Service

Storyboarding | Modelling | Animation | Lighting

Date

Jul 12, 2024

Date

Jul 12, 2024

Overview:

The Powerplay Tournament is a fresh take on rummy tournaments built around levels instead of rounds. Every player begins with the same stack of points, creating a fair start. As matches play out, points rise or fall with each win or loss, and at the end of every level those points decide who advances and who gets knocked out, adding a dynamic, skill-driven twist to progression.

Process:

I worked as the Animation Supervisor on Travel Quest, leading the UI animation pipeline from concept to implementation. My responsibilities included creating and refining animations in After Effects, ensuring their timing, style, and overall look and feel matched the game’s vision. Beyond design, I also collaborated closely with the development team to guide the integration of these animations into Unity, overseeing the process to ensure that the quality and fluidity were preserved in-engine. This dual role required both creative direction and technical oversight, allowing me to bridge the gap between design and development effectively.

Concepts:

I was also involved in designing the concepts for the levels and progression. As part of this, I created aesthetic layouts of the levels, focusing on how players visually journey through each country. These layouts later served as the foundation for building the screens in 3D, helping to bridge the design vision with the final game environment

Process:

Animation:

Process:

Highlights:

Sienna Desktop UI
Sienna Desktop UI
Sienna Desktop UI
Sienna Desktop UI
Sienna Desktop UI
Sienna Desktop UI
Sienna Phone UI
Sienna Phone UI
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