


Powerplay Tournament Launch Video
Powerplay Tournament Launch Video
Storyboarding | Modelling | Animation | Lighting
Storyboarding | Modelling | Animation | Lighting

Project
Rummy
Project
Rummy
Project
Rummy
Role
Storyboarding | Modelling | Animation | Lighting
Role
Storyboarding | Modelling | Animation | Lighting
Role
Storyboarding | Modelling | Animation | Lighting
Date
Jul 12, 2024
Date
Jul 12, 2024
Date
Jul 12, 2024
Overview:
Overview:
The Powerplay Tournament is a fresh take on rummy tournaments built around levels instead of rounds. Every player begins with the same stack of points, creating a fair start. As matches play out, points rise or fall with each win or loss, and at the end of every level those points decide who advances and who gets knocked out, adding a dynamic, skill-driven twist to progression.
The Powerplay Tournament is a fresh take on rummy tournaments built around levels instead of rounds. Every player begins with the same stack of points, creating a fair start. As matches play out, points rise or fall with each win or loss, and at the end of every level those points decide who advances and who gets knocked out, adding a dynamic, skill-driven twist to progression.
Process:
Process:
I was part of this project right from storyboarding the video idea, working closely with the copywriter to align with their vision while also bringing some of my own ideas to the table. Once the concept was sketched out on paper, or in this case, in Photoshop, I moved on to building the assets. Stepping beyond animation, I took on modeling, texturing, and layout, something that was new and challenging for me, but with my team’s support I was able to push my skill set further.
I was part of this project right from storyboarding the video idea, working closely with the copywriter to align with their vision while also bringing some of my own ideas to the table. Once the concept was sketched out on paper, or in this case, in Photoshop, I moved on to building the assets. Stepping beyond animation, I took on modeling, texturing, and layout, something that was new and challenging for me, but with my team’s support I was able to push my skill set further.
Storyboards:
Storyboards:
Modelling:
Modelling:
Since the project’s theme centered around high rewards, the environment was designed to feel more royal and grand. I created a lavish room to reflect royalty, followed by a stage and auditorium setup that emphasized scale and grandeur. Modeling and texturing something of this scope was a new challenge for me, but with the technical and moral support of my team, I was able to create an outcome I’m truly proud of.
Since the project’s theme centered around high rewards, the environment was designed to feel more royal and grand. I created a lavish room to reflect royalty, followed by a stage and auditorium setup that emphasized scale and grandeur. Modeling and texturing something of this scope was a new challenge for me, but with the technical and moral support of my team, I was able to create an outcome I’m truly proud of.
Animation:
Animation:
From there it was back to familiar ground, animating the assets, lights, and camera, and applying lighting techniques I had practiced on smaller projects. The final video was then polished by the motion design team, who added the lettering, 2D elements, and final color tuning to complete the piece.
From there it was back to familiar ground, animating the assets, lights, and camera, and applying lighting techniques I had practiced on smaller projects. The final video was then polished by the motion design team, who added the lettering, 2D elements, and final color tuning to complete the piece.

Highlights:
Highlights:












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Get a sneak peek at what’s coming next—innovation in the making
Get a sneak peek at what’s coming next—innovation in the making

Pratik Mukhopadhyay
Senior Animator, Storyboard Artist
Click to see my bio

Pratik Mukhopadhyay
Senior Animator, Storyboard Artist
Click to see my bio